home of stuff by Joakim Sandberg
(Sep. 7) - Yep, I'm terrible at finishing...
I'm sorry to say it, but it looks like I won't be finishing Solar Plexus, at least not in this iteration. I base this on the fact I haven't opened the file to work on it for what is now exactly a year.

I really regret doing it too, as I like the idea a lot, and had a whole lot of different "purple blocks" already made, but it's not my kind of game to work on. I really hated working on every aspect of it, I'm not sure why. I think it's the chore of building so many levels meticulously, whereas an action game like Noitu Love 2 has much more varied designs that constantly change and keep me motivated. I often go too big, and this game isn't really in the genre I'd play, were it not my own game. it would probably have fared better did I not make it on my own, too!
I will upload what I have for people to play. I might remake it all someday, but I wouldn't go back to an aged engine made in a different program by now. I'll still leave Solar Plexus in "Projects" for now.
Download (please quickly check "controls.txt"):
Download #1
Download #2
Now, I have other projects and ideas I've been working on. I often go too big though... But I'd like to ask you guys to drop a comment anyway telling me what you'd like to see!
Thanks, and again, sorry...
EDIT: Please listen, people: I don't hate the game, I hated working on it. That makes a big difference.
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